Update: 2024-09-28
NarrowingDelay is a delay with serially connected pitch shifter and frequency shifter on feedback path. The spectrum of input signal can be narrowed or expanded for each feedback. It is more suitable for sound without stable pitch. Note event can be used to control frequency shift amount.
full
- VST 3 (github.com) macOS
- VST 3 (github.com) full
package contains following builds.
Linux build is built on Ubuntu 24.04. If you are using distribution other than Ubuntu 24.04, plugin will not likely to run. In this case, please take a look at build instruction.
macOS
package is recommended for macOS user. I can’t
purchase Apple Developer Program, therefore installation requires a
workaround to bypass Gatekeeper. Details of workaround are written in
Installation -> macOS Specific
section.
Feel free to contact me on GitHub
repository or ryukau@gmail.com.
You can fund the development through paypal.me/ryukau.
Move *.vst3
directory to:
/Program Files/Common Files/VST3/
for Windows.$HOME/.vst3/
for Linux./Users/$USERNAME/Library/Audio/Plug-ins/VST3/
for
macOS.DAW may provides additional VST3 directory. For more information, please refer to the manual of the DAW.
Notice: Some plugins don’t have presets provided by Uhhyou Plugins.
Presets are included in the plugin package linked at the top of this page. To install presets, follow the steps below.
presets
directory placed in extracted
package.Uhhyou
directory into an OS specific preset
directory (see below).Below is a list of preset directories for each OS.
/Users/$USERNAME/Documents/VST3 Presets
$HOME/.vst3/presets
/Users/$USERNAME/Library/Audio/Presets
Preset directory name must be the same as the plugin. If preset directory does not exist, create it.
If DAW doesn’t recognize the plugin, try installing C++
redistributable (vc_redist.x64.exe
). Installer can be
found in the link below.
On Ubuntu 24.04, those packages are required.
sudo apt install libxcb-cursor0 libxkbcommon-x11-0
If DAW doesn’t recognize the plugin, take a look at
Package Requirements
section of the link below and make
sure all the VST3 related package is installed.
REAPER on Linux may not recognize the plugin. A workaround is to
delete a file ~/.config/REAPER/reaper-vstplugins64.ini
and restart REAPER.
Important: full
package is not
confirmed working. When using full
, try removing
following files.
Contents/Resources/Documentation
Contents/x86_64-linux
Contents/x86_64-win
macOS
package doesn’t contain above files. Also, all
packages are in “ad-hoc signing” state set by codesign
command.
When trying to run plugin first time, following message may appear on macOS.
<PluginName>.vst3 is damaged and can't be opened. You should move it to the Trash.
In this case, open terminal and try running one or both of
following command to unzipped .vst3
directory. Replace
/path/to/PluginName.vst3
according to your install
location.
xattr -rd com.apple.quarantine /path/to/PluginName.vst3
xattr -rc /path/to/PluginName.vst3
Plugin may be considered as unsigned/un-notarized application. In this case, open System Preferences, go to Security & Privacy → General, then click the Open Anyway button. The offcial Apple help page linked below has screenshots for the procedure. See “If you want to open an app that hasn’t been notarized or is from an unidentified developer” section.
If the plugin is still not working, try changing install location
to /Library/Audio/Plug-ins/VST3/
or
/Users/$USERNAME/Library/Audio/Plug-ins/VST3/
whichever
still haven’t tried.
If all the above methods do not work, try following the steps below.
sudo spctl --master-disable
.Beware that steps above degrades security of your system. To revert the settings, follow the steps below.
sudo spctl --master-enable
.codesign
Note This section may not relevant to
macOS
packages. However it’s not verified. (GitHub
issue)
To use full
package, following command might be
used.
sudo codesign --force --deep -s - /path/to/PluginName.vst3
codesign
might not be available without installing Xcode.
At first time, create color config file to:
/Users/USERNAME/AppData/Roaming/UhhyouPlugins/style/style.json
on Windows.$XDG_CONFIG_HOME/UhhyouPlugins/style/style.json
on
Linux.
$XDG_CONFIG_HOME
is empty, make
$HOME/.config/UhhyouPlugins/style/style.json
./Users/$USERNAME/Library/Preferences/UhhyouPlugins/style/style.json
on macOS.style.json
will be loaded for each time a plugin
window opens.
Several color themes are available on the link below. To use, copy
the text to style.json
.
Below is an example of style.json
.
{
"fontFamily" : "Tinos" ,
"fontBold" : true ,
"fontItalic" : true ,
"foreground" : "#000000" ,
"foregroundButtonOn": "#000000" ,
"foregroundInactive": "#8a8a8a" ,
"background" : "#ffffff" ,
"boxBackground" : "#ffffff" ,
"border" : "#000000" ,
"borderCheckbox" : "#000000" ,
"borderLabel" : "#000000" ,
"unfocused" : "#dddddd" ,
"highlightMain" : "#0ba4f1" ,
"highlightAccent" : "#13c136" ,
"highlightButton" : "#fcc04f" ,
"highlightWarning" : "#fc8080" ,
"overlay" : "#00000088",
"overlayHighlight" : "#00ff0033"
}
Following is a list of font options.
fontFamily
: Font family name.fontBold
: Enable bold style when
true
, disable when false
.fontItalic
: Enable italic style when
true
, disable when false
.System font can be used as fontFamily
. To use
different fonts for different plugins, place *.ttf
file
into custom font path:
*.vst3/Contents/Resources/Fonts
.
Notice: If the combination of
fontFamily
, fontBold
,
fontItalic
does not exist in custom font path, default
font of VSTGUI is used.
If fontFamily
is set to empty string ""
,
then "Tinos"
is used as fallback. If the length is greater than 1 and the font
family name doesn’t exist, default font of VSTGUI is used.
Styles other than bold, italic or bold-italic are not supported by VSTGUI. For example, “Thin”, “Light”, “Medium”, and “Black” weights cannot be used.
Hex color codes are used.
First letter #
is conventional. Plugins ignore the
first letter of color code, thus ?102938
,
\n11335577
are valid.
Do not use characters outside of 0-9a-f
for color
value.
Following is a list of color options. If an option is missing, default color will be used.
foreground
: Text color.foregroundButtonOn
: Text color of active toggle
button. Recommend to use the same value of foreground
or
boxBackground
.foregroundInactive
: Text color of inactive
components. Currently, only used for TabView.background
: Background color.boxBackground
: Background color of inside of box
shaped components (Barbox, Button, Checkbox, OptionMenu, TextKnob,
VSlider).border
: Border color of box shaped components.borderCheckbox
: Border color of CheckBox.borderLabel
: Line color of parameter section
label.unfocused
: Color to fill unfocused components.
Currently, only used for knobs.highlightMain
: Color to indicate focus is on a
component. Highlight colors are also used for value of slider
components (BarBox and VSlider).highlightAccent
: Same as highlightMain
.
Used for cosmetics.highlightButton
: Color to indicate focus is on a
button.highlightWarning
: Same as highlightMain
,
but only used for parameters which requires extra caution.overlay
: Overlay color. Used to overlay texts and
indicators.overlayHighlight
: Overlay color to highlight current
focus.Right Click on the controls pops up a context menu provided by DAW.
Knob and slider provides following controls:
dB
) parameters,
floor is applied after the value is converted to amplitude.If the image is small, use Ctrl + Mouse Wheel or “View Image” on right click menu to scale.
Diagram only shows overview. It’s not exact implementation.
NarrowingDelay can receive note events to control the amount of frequency shift. Following the equation to calculate the amount of frequency shift.
# `note` is MIDI note number.
(Frequency Shift) = 2^((note - 69) / 12) * ((Value of Shift [Hz]) + lfo).
Characters inside of square brackets [] represents unit. Following is a list of units used in NarrowingDelay.
Gain for bypassing input signal.
Gain for output signal comes out from NarrowingDelay.
Feedback gain.
Cutoff frequency of highpass (HP
) or lowpass
(LP
) filter on feedback path.
Buffer length of pitch shifter. The value is not exact, but a rough indication.
When the value of Shift \[oct.\]
is not 0.0, delay
time is doesn’t match the displayed value because of the change of
buffer playback speed.
Shift [oct.]
is the amount of pitch shift, and
Shift [Hz]
is the amount of frequency shift.
To input frequencies, pitch shift performs multiplication, and frequency shift performs addition. It can be written as following equation.
(Output Frequency) ~= (Input Frequency) * 2^(Pitch Shift) + (Frequency Shift).
This means that when the amount of pitch shift is less than 0.0, spectrum becomes narrower. And when the amount of pitch shift is greater than 0.0, spectrum becomes broader than the original. NarrowingDelay was created with the idea that if the fundamental frequencies of the input and output are matched by frequency shifting after narrowing the spectrum, it might produce an interesting sound.
The frequency shift algorithm used in NarrowingDelay can’t decrease frequency. Therefore a procedure that decreasing frequency after broadening spectrum can’t be used to match fundamental frequency.
LFO modulation amount. Following 3 parameters can be targeted.
Delay Time [s]
Shift [oct.]
Shift [Hz]
LFO phase offset between stereo channels.
A value that is added to LFO phase.
To manually control LFO phase, set Rate
to leftmost to
stop LFO, then change the value of Phase
. Also, the value
of Smoothing
affects the response time when
Phase
is changed.
LFO waveform parameters. Computation is done as following.
# Range of `phase` is [0, 1).
wave = sin(2 * π * phase^Skew).
lfo = clamp(Clip * wave, T(-1), T(1)).
When checked, it enables tempo synchronization (tempo sync). LFO phase also synchronize to the exact position derived from sync interval, and time passed from the start of playback.
When not checked, LFO behaves as same as if synchronizing to 120 BPM. It also disables LFO phase sync.
Numerator of sync interval.
LFO synchronizes to 1 bar when
(Tempo Upper) / (Tempo Lower)
is 1/1
.
1/4
synchronizes to 1 beat when time signature of
4/4
. Note that Rate
multiplies the sync
interval.
Following is the equation to calculate sync interval.
syncInterval = (Rate) * (Tempo Upper) / (Tempo Lower);
Denominator of sync interval.
Note that Rate
multiplies the sync interval.
Multiplier to sync interval.
Rate
is convenient when changing sync interval while
keeping the values of Tempo Upper
and
Tempo Lower
.
Paramter smoothing time in seconds.
For example, if the value of Smoothing
is set to
0.01
or something short, the change of parameter almost
immediately applies. So it sounds more snappy, but may introduce
audible pop noise. On the other hand, if the value of
Smoothing
is set to 1.0
for example, the
change of parameter is only slowly followed.
Oversampling ratio.
1x
: Disables oversampling. This reduces CPU load, but
increases aliasing noise. However, aliasing noise might be preferred
in some cases to add a character to sound.2x
: Enables 2-fold oversampling.8x
: Enables 8-fold oversampling. CPU load becomes
high, but aliasing noise will be reduced. This might be preferred when
expanding spectrum.style.json
crashes
plugin.foregroundInactive
.processContext
is
nullptr
.NarrowingDelay is licensed under GPLv3. Complete licenses are linked below.
If the link above doesn’t work, please send email to
ryukau@gmail.com
.
VST is a trademark of Steinberg Media Technologies GmbH, registered in Europe and other countries.