Update: 2024-09-28
LightPadSynth is a lightweight version of CubicPadSynth. For efficiency, interpolation is changed to linear. Also pitch modulation is omitted. Instead, a delay is added for each voice.
full
- VST 3 (github.com) macOS
- VST 3 (github.com) full
package contains following builds.
Linux build is built on Ubuntu 24.04. If you are using distribution other than Ubuntu 24.04, plugin will not likely to run. In this case, please take a look at build instruction.
macOS
package is recommended for macOS user. I can’t
purchase Apple Developer Program, therefore installation requires a
workaround to bypass Gatekeeper. Details of workaround are written in
Installation -> macOS Specific
section.
Feel free to contact me on GitHub
repository or ryukau@gmail.com.
You can fund the development through paypal.me/ryukau.
Move *.vst3
directory to:
/Program Files/Common Files/VST3/
for Windows.$HOME/.vst3/
for Linux./Users/$USERNAME/Library/Audio/Plug-ins/VST3/
for
macOS.DAW may provides additional VST3 directory. For more information, please refer to the manual of the DAW.
Notice: Some plugins don’t have presets provided by Uhhyou Plugins.
Presets are included in the plugin package linked at the top of this page. To install presets, follow the steps below.
presets
directory placed in extracted
package.Uhhyou
directory into an OS specific preset
directory (see below).Below is a list of preset directories for each OS.
/Users/$USERNAME/Documents/VST3 Presets
$HOME/.vst3/presets
/Users/$USERNAME/Library/Audio/Presets
Preset directory name must be the same as the plugin. If preset directory does not exist, create it.
If DAW doesn’t recognize the plugin, try installing C++
redistributable (vc_redist.x64.exe
). Installer can be
found in the link below.
On Ubuntu 24.04, those packages are required.
sudo apt install libxcb-cursor0 libxkbcommon-x11-0
If DAW doesn’t recognize the plugin, take a look at
Package Requirements
section of the link below and make
sure all the VST3 related package is installed.
REAPER on Linux may not recognize the plugin. A workaround is to
delete a file ~/.config/REAPER/reaper-vstplugins64.ini
and restart REAPER.
Important: full
package is not
confirmed working. When using full
, try removing
following files.
Contents/Resources/Documentation
Contents/x86_64-linux
Contents/x86_64-win
macOS
package doesn’t contain above files. Also, all
packages are in “ad-hoc signing” state set by codesign
command.
When trying to run plugin first time, following message may appear on macOS.
<PluginName>.vst3 is damaged and can't be opened. You should move it to the Trash.
In this case, open terminal and try running one or both of
following command to unzipped .vst3
directory. Replace
/path/to/PluginName.vst3
according to your install
location.
xattr -rd com.apple.quarantine /path/to/PluginName.vst3
xattr -rc /path/to/PluginName.vst3
Plugin may be considered as unsigned/un-notarized application. In this case, open System Preferences, go to Security & Privacy → General, then click the Open Anyway button. The offcial Apple help page linked below has screenshots for the procedure. See “If you want to open an app that hasn’t been notarized or is from an unidentified developer” section.
If the plugin is still not working, try changing install location
to /Library/Audio/Plug-ins/VST3/
or
/Users/$USERNAME/Library/Audio/Plug-ins/VST3/
whichever
still haven’t tried.
If all the above methods do not work, try following the steps below.
sudo spctl --master-disable
.Beware that steps above degrades security of your system. To revert the settings, follow the steps below.
sudo spctl --master-enable
.codesign
Note This section may not relevant to
macOS
packages. However it’s not verified. (GitHub
issue)
To use full
package, following command might be
used.
sudo codesign --force --deep -s - /path/to/PluginName.vst3
codesign
might not be available without installing Xcode.
At first time, create color config file to:
/Users/USERNAME/AppData/Roaming/UhhyouPlugins/style/style.json
on Windows.$XDG_CONFIG_HOME/UhhyouPlugins/style/style.json
on
Linux.
$XDG_CONFIG_HOME
is empty, make
$HOME/.config/UhhyouPlugins/style/style.json
./Users/$USERNAME/Library/Preferences/UhhyouPlugins/style/style.json
on macOS.style.json
will be loaded for each time a plugin
window opens.
Several color themes are available on the link below. To use, copy
the text to style.json
.
Below is an example of style.json
.
{
"fontFamily" : "Tinos" ,
"fontBold" : true ,
"fontItalic" : true ,
"foreground" : "#000000" ,
"foregroundButtonOn": "#000000" ,
"foregroundInactive": "#8a8a8a" ,
"background" : "#ffffff" ,
"boxBackground" : "#ffffff" ,
"border" : "#000000" ,
"borderCheckbox" : "#000000" ,
"borderLabel" : "#000000" ,
"unfocused" : "#dddddd" ,
"highlightMain" : "#0ba4f1" ,
"highlightAccent" : "#13c136" ,
"highlightButton" : "#fcc04f" ,
"highlightWarning" : "#fc8080" ,
"overlay" : "#00000088",
"overlayHighlight" : "#00ff0033"
}
Following is a list of font options.
fontFamily
: Font family name.fontBold
: Enable bold style when
true
, disable when false
.fontItalic
: Enable italic style when
true
, disable when false
.System font can be used as fontFamily
. To use
different fonts for different plugins, place *.ttf
file
into custom font path:
*.vst3/Contents/Resources/Fonts
.
Notice: If the combination of
fontFamily
, fontBold
,
fontItalic
does not exist in custom font path, default
font of VSTGUI is used.
If fontFamily
is set to empty string ""
,
then "Tinos"
is used as fallback. If the length is greater than 1 and the font
family name doesn’t exist, default font of VSTGUI is used.
Styles other than bold, italic or bold-italic are not supported by VSTGUI. For example, “Thin”, “Light”, “Medium”, and “Black” weights cannot be used.
Hex color codes are used.
First letter #
is conventional. Plugins ignore the
first letter of color code, thus ?102938
,
\n11335577
are valid.
Do not use characters outside of 0-9a-f
for color
value.
Following is a list of color options. If an option is missing, default color will be used.
foreground
: Text color.foregroundButtonOn
: Text color of active toggle
button. Recommend to use the same value of foreground
or
boxBackground
.foregroundInactive
: Text color of inactive
components. Currently, only used for TabView.background
: Background color.boxBackground
: Background color of inside of box
shaped components (Barbox, Button, Checkbox, OptionMenu, TextKnob,
VSlider).border
: Border color of box shaped components.borderCheckbox
: Border color of CheckBox.borderLabel
: Line color of parameter section
label.unfocused
: Color to fill unfocused components.
Currently, only used for knobs.highlightMain
: Color to indicate focus is on a
component. Highlight colors are also used for value of slider
components (BarBox and VSlider).highlightAccent
: Same as highlightMain
.
Used for cosmetics.highlightButton
: Color to indicate focus is on a
button.highlightWarning
: Same as highlightMain
,
but only used for parameters which requires extra caution.overlay
: Overlay color. Used to overlay texts and
indicators.overlayHighlight
: Overlay color to highlight current
focus.Right Click on the controls pops up a context menu provided by DAW.
Knob and slider provides following controls:
dB
) parameters,
floor is applied after the value is converted to amplitude.Control with many blue vertical bars (BarBox) have some keyboard shortcuts. Shortcuts are enabled after left clicking BarBox and mouse cursor is on the inside of BarBox.
Input | Control |
---|---|
Left Drag | Change Value |
Shift + Left Drag | Change Value (Snapped) |
Ctrl + Left Drag | Reset to Default |
Ctrl + Shift + Left Drag | Change Value (Skip Between Frames) |
Middle Drag | Draw Line |
Shift + Middle Drag | Edit One Bar |
Ctrl + Middle Drag | Reset to Default |
Ctrl + Shift + Middle Drag | Toggle Lock |
a | Alternate Sign |
d | Reset Everything to Default |
D | Toggle Min/Mid/Max |
e | Emphasize Low |
E | Emphasize High |
f | Low-pass Filter |
F | High-pass Filter |
i | Invert Value (Preserve minimum) |
I | Invert Value (Minimum to 0) |
l | Toggle Lock under Mouse Cursor |
L | Toggle Lock for All |
n | Normalize (Preserve minimum) |
N | Normalize (Minimum to 0) |
p | Permute |
r | Randomize |
R | Sparse Randomize |
s | Sort Descending Order |
S | Sort Ascending Order |
t | Subtle Randomize (Random walk) |
T | Subtle Randomize (Converge to 0) |
z | Undo |
Z | Redo |
, (Comma) | Rotate Back |
. (Period) | Rotate Forward |
1 | Decrease |
2-4 | Decrease 2n-4n |
5-9 | Decimate by holding 2n-5n |
Snapping is not available for all BarBox. If you’d like to have snapping for certain BarBox, feel free to open issue to GitHub repository.
Edit One Bar with Shift + Right Drag holds a bar under the cursor when mouse right button is pressed. Then only changes that one bar while holding down mouse right button.
Toggle Lock with Ctrl + Shift + Right Drag behaves as line edit. When right mouse button (RMB) is pressed, it holds the opposite state of the bar below mouse cursor, then use the state for the rest of bars. For example, if RMB is pressed on a locked bar, dragging unlocks bars while holding down RMB.
Some BarBox has scroll bar to zoom in. Scroll bar has handles on left end and right end. To control zoom, use Left Drag on one of the handle. Scroll bar also has following controls:
Pressing Refresh LFO
or Refresh Table
button stop sound. They also stop all midi notes.
128 wavetables are generated. The number 128 comes from MIDI note number range. The indices of wavetables correspond to MIDI note numbers.
When tuning is not exact, an index will be truncated to semitones.
For example, if MIDI note number is 60 and tuning is -20 cents, index
becomes floor(60 - 0.20) = 59
. Thus, 59th wavetable will
be used.
If the image is small, use Ctrl + Mouse Wheel or “View Image” on right click menu to scale.
Diagram only shows overview. It’s not exact implementation.
Gain envelope parameters.
A
: Attack time which is the length from note-on to
reaching peak value.D
: Decay time which is the length from peak value to
reaching sustain level.S
: Sustain level which is the gain after decay.R
: Release time which is the length from note-off to
the gain reaching to 0.Master output gain.
Naive 3-pole low-pass filter.
Cutoff frequency of the filter.
Resonance of the filter. Be careful when turning to right, output will be loud.
When set to right-most, cutoff frequency is set to the frequency of
a note. When set to left-most, it only use the value of
Cutoff
.
Filter envelope parameters. Amount
changes the amount
of modulation to cutoff.
Changes master pitch.
Milli
is 1/1000 of semitone or 1/10 cent.
Changes tuning.
ET
stands for equal temperament. Note that when
ET
is less than 12, some notes becomes silent due to
frequency becomes too high or too low.
A4 [Hz]
is frequency of note A4.
Number of voices used by unison.
To avoid interruption of release, increase the number of
nVoice
in Misc. section. Note that increasing
nVoice
consumes more resources.
Detune
is the difference of pitch between voices used
in a unison.
When Random Detune
is checked, amount of detune
changes for each note-on.
random = RandomDetune ? rand() : 1
detune = pitch * (1 + random * unisonIndex * Detune)
Amount of randomization of gain for voices used in a unison.
Amount of randomization of phase for voices used in a unison.
This parameter makes no effect when Reset
in Phase
section is checked.
Spread
is an amount of stereo spread for a unison.
Spread Type
provides options to assign panpot values
according to voice pitch.
Alternate L-R
: Alternates
Ascend L -> R
and Ascend R -> L
.Alternate M-S
: Alternates HighOnMid
and
HighOnSide
.Ascend L -> R
: Ascend pitch from left to
right.Ascend R -> L
: Ascend pitch from right to
left.HighOnMid
: Ascend pitch from side to mid.HighOnSide
: Ascend pitch from mid to side.Random
: Randomize pan. May be biased.RotateL
: Rotate to left for each note-on.RotateR
: Rotate to right for each note-on.Shuffle
: Randomly assign pan which is evenly
ordered.Initial phase of oscillator.
When checked, resets oscillator phase to the value set by
Phase
.
When checked, randomize phase for each note-on. In this case, value
of Phase
becomes range of randomization.
Time length to change some parameter value to current one. Unit is in second.
List of parameters related to Smooth
. *
represents wild card.
Gain
S
Cutoff
S
Amount
KeyFollow
Mix
Feedback
Attack
Semi
Milli
Tempo
Multiply
Amount
Lowpass
Phase
Maximum polyphony. Lowering the number of this option reduces CPU load.
Random seed. This value change random number sequence.
LightPadSynth has 2 random number generaters. One is used in
Main
tab and the other is in Wavetable
tab.
Mixing ratio of filter output and delay output.
Feedback of a delay. Positive feedback when turning right. Negative feedback when turning left.
Attack time of gate between filter output and delay.
Delay time relative to note frequency. Following equation is used.
delayTime = 1 / (noteFreq * pow(2, (semi + 0.001 * milli) / 12))
Sets LFO frequency according to current tempo. Lower numeral represents the length of note. Upper numeral is the number of notes.
Value of Multiply
is multiplied to the frequency
calculated from Tempo
.
// (60 seconds) * (4 beat) = 240
lfoFrequency = Multiply * (BPM / 240) / (TempoUpperNumeral / TempoLowerNumeral)
LFO frequency modulation amount.
Changes cutoff freequency of low-pass filter for LFO.
Type of LFO wavetable interpolation.
Refresh LFO wavetable based on current value of
LFO Wave
.
Note that refreshing wavetable stops sound. It also interrupts MIDI notes.
LFO waveform.
Gain of profile.
Width of profile.
This value is multiplied to profile center frequency.
Range of randomization for the phase of profile.
Fundamental frequency of wavetable. Note that if this value is small, master pitch becomes out of tune.
Changes profile center frequency.
profileCenterFrequency = mod(
BaseFreq * profileIndex * overtonePitch * Multiply,
440 * pow(2, (Modulo - 69) / 12)
)
Scaling factor to shrink/expand the spectrum along to frequency axis.
Shift spectrum along to frequency axis.
When this value is higher than 1, it changes the shape of profile like a comb. The value specifies interval between peaks.
Changes profile shapes by using the value of Shape
as
an exponent.
shapedProfile = powf(profile, shape);
When checked, phase of a profile becomes an uniform value.
Random seed. This value change random number sequence.
LightPadSynth has 2 random number generaters. One is used in
Main
tab and the other is in Wavetable
tab.
Size of a wavetable. The power of 2 values can be selected from
2^10
to 2^21
.
The value inside parentheses indicates number of bytes in a sum of all wavetables. A number of bytes is calculated with following equation.
bytes = 4 * 128 * BufferSize
Exponent for Gain
in overtone control.
profileGain = pow(Gain, Gain^)
Multiplier for Width
in overtone control.
profileWidth = Width * (Width*)
Refresh PADsynth wavetable based on current configuration of Wavetable tab.
Note that refreshing wavetable stops sound. It also interrupts MIDI notes.
style.json
crashes
plugin.foregroundInactive
.processContext
is
nullptr
.virtual
to destructor of common components.
This may prevent some cause of crash or memory leak.style.json
.bypass
parameter behavior. This fixes playing
all the notes at the moment of unmute, even if host sends note to
plugin while muting. This bug was only happening on the hosts which
respect VST 3 bypass
parameter.LightPadSynth is licensed under GPLv3. Complete licenses are linked below.
If the link above doesn’t work, please send email to
ryukau@gmail.com
.
VST is a trademark of Steinberg Media Technologies GmbH, registered in Europe and other countries.