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Update: 2020-06-15

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FDNCymbal

FDNCymbal is a cymbal sound synthesizer. It can also be used as an effect. Unlike the name, most of metallic texture comes from Schroeder allpass section rather than FDN (feedback delay network). FDN section makes nice impact sound when FDN.Time is short. Tremolo is added to simulate wobbling of cymbal.

The package includes following builds:

macOS build isn’t tested because I don’t have Mac. If you found a bug, please file a issue to GitHub repository or send email to ryukau@gmail.com.

Linux build is built on Ubuntu 18.0.4 and tested on Bitwig 3.1.2 and Reaper 6.03. Bitwig 3.1.2 seems to have a bug that occasionally blackouts GUI.

Installation

Plugin

Place *.vst3 directory to:

DAW may provides additional VST3 directory. For more information, please refer to the manual of the DAW.

Presets

Extract preset zip, then place preset directory to the OS specific path:

Preset directory name must be the same as the plugin. Make Uhhyou directory if it does not exist.

Windows Specific

If DAW doesn’t recognize the plugin, try installing C++ redistributable (vc_redist.x64.exe). Installer can be found in the link below.

Linux Specific

On Ubuntu 18.0.4, those packages are required.

sudo apt install libxcb-cursor0  libxkbcommon-x11-0

If DAW doesn’t recognize the plugin, take a look at Package Requirements section of the link below and make sure all the VST3 related package is installed.

REAPER on Linux may not recognize the plugin. A workaround is to delete a file ~/.config/REAPER/reaper-vstplugins64.ini and restart REAPER.

Color Configuration

At first time, create color config file to:

Below is a example of style.json.

{
  "fontPath": "",
  "foreground": "#ffffff",
  "foregroundButtonOn": "#000000",
  "foregroundInactive": "#8a8a8a",
  "background": "#353d3e",
  "boxBackground": "#000000",
  "border": "#808080",
  "borderCheckbox": "#808080",
  "unfocused": "#b8a65c",
  "highlightMain": "#368a94",
  "highlightAccent": "#2c8a58",
  "highlightButton": "#a77842",
  "highlightWarning": "#8742a7",
  "overlay": "#ffffff88",
  "overlayHighlight": "#00ff0033"
}

Hex color codes are used.

First letter # is conventional. Plugins ignore the first letter of color code, thus ?102938, \n11335577 are valid.

Do not use characters outside of 0-9a-f for color value.

Controls

Knob and slider can do:

Caution

There’s no compatibility between version 0.1.x and 0.2.x.

When FDN.Feedback is non zero, it may possibly blow up. If that happens, turn FDN.Feedback to leftmost.

When HP Cutoff is moving fast, it may output massive DC. To avoid this, use Shift + Mouse Left Drag or turn up Smooth.

Use as Effect

FDNCymbal can be use as effect, but it’s not intuitive.

When loaded, FDNCymbal is muted to prevent unexpected blow up at initialization. Therefore user must send MIDI note-on to FDNCymbal. Note that output volume could be changed by velocity. Seed and parameters under FDN section are only refreshed when FDNCymbal receives a new note.

Block Diagram

If the image is small, use Ctrl + Mouse Wheel or “View Image” on right click menu to scale.

Diagram only shows overview. It’s not exact implementation.

Parameters

Gain

Output gain.

Smooth

Time in seconds to move the value of parameters from previous one to changed one. Below is a list of parameter that is affected by Smooth.

Stick

When Stick is on, each note on triggers stick oscillator. Noise density and pitch of tone are related to the pitch of note.

Pulse

Gain of impulse of stick oscillator.

Tone

Gain of sine wave tone of stick oscillator.

Velvet

Gain of velvet noise of stick oscillator.

Velvet noise is a noise algorithm which output different height of impulses with randomized interval.

Decay

Decay time of stick oscillator.

Random

Seed

Value of random seed.

Retrigger.Time

When not checked, internal delay time controlled by following 3 parameters will be changed for each note on.

Retrigger.Stick

When not checked, stick oscillator output varies for each note.

Retrigger.Tremolo

When not checked, tremolo parameters will be changed for each note on.

FDN

When turned on, the signal go through FDN section.

Time

FDN delay time. Internal delay time will be randomized with respect to this value.

Feedback

FDN section feedback. Beware that if this value is non zero, it’s possible to blow up.

CascadeMix

Controls mixing of Cascaded FDN.

Allpass

Mix

Mixing ratio of Schroeder allpass section.

Stage 1 and Stage 2

Stage 1 is serially connected 8 Schroeder allpass. On stage 2, there are 4 Schroeder allpass section connected in parallel. For each section has serially connected 8 Schroeder allpass.

Time

Max delay time of Schroeder allpass section. Internally, delay time will be randomized.

Feedback

Feedback of Schroeder allpass section.

HP Cutoff

Cutoff frequency of high-pass filter to the output of Schroeder allpass section.

Tanh

When checked, stage 1 feedback go through tanh saturator.

Tremolo

Mix

Mixing ratio of tremolo effect.

Depth

Maximum change of amplitude with tremolo.

Frequency

Tremolo LFO frequency.

DelayTime

Maximum delay time. Delay time is modulated by LFO. This delay simulates doppler effect.

Random (Tremolo)

Depth

Amount of randomization to Tremolo.Depth for each note on.

Freq

Amount of randomization to Tremolo.Frequency for each note on.

Time

Amount of randomization to Tremolo.DelayTime for each note on.

Change Log

Old Versions

Presets for old versions.

License

FDNCymbal is licensed under GPLv3. Complete licenses are linked below.

If the link above doesn’t work, please send email to ryukau@gmail.com.

About VST

VST is a trademark of Steinberg Media Technologies GmbH, registered in Europe and other countries.