Update: 2023-12-02
AccumulativeRingMod is a ring modulator that uses accumulated amplitude of input signal as the phase. When applied to simple waveforms like a sine wave, it sounds similar to FM.
full
- VST 3 (github.com)
macOS
- VST 3 (github.com)
full
package contains following builds.
Linux build is built on Ubuntu 22.04. If you are using distribution other than Ubuntu 22.04, plugin will not likely to run. In this case, please take a look at build instruction.
macOS
package is recommended for macOS user. I can’t
purchase Apple Developer Program, therefore installation requires a
workaround to bypass Gatekeeper. Details of workaround are written in
Installation -> macOS Specific
section.
Feel free to contact me on GitHub
repository or ryukau@gmail.com.
You can fund the development through paypal.me/ryukau. Current goal is to purchase M1 mac for better macOS support. 💸💻
Move *.vst3
directory to:
/Program Files/Common Files/VST3/
for Windows.$HOME/.vst3/
for Linux./Users/$USERNAME/Library/Audio/Plug-ins/VST3/
for
macOS.DAW may provides additional VST3 directory. For more information, please refer to the manual of the DAW.
Notice: Some plugins don’t have presets provided by Uhhyou Plugins.
Presets are included in the plugin package linked at the top of this page. To install presets, follow the steps below.
presets
directory placed in extracted
package.Uhhyou
directory into an OS specific preset
directory (see below).Below is a list of preset directories for each OS.
/Users/$USERNAME/Documents/VST3 Presets
$HOME/.vst3/presets
/Users/$USERNAME/Library/Audio/Presets
Preset directory name must be the same as the plugin. If preset directory does not exist, create it.
If DAW doesn’t recognize the plugin, try installing C++
redistributable (vc_redist.x64.exe
). Installer can be found
in the link below.
On Ubuntu 22.04, those packages are required.
sudo apt install libxcb-cursor0 libxkbcommon-x11-0
If DAW doesn’t recognize the plugin, take a look at
Package Requirements
section of the link below and make
sure all the VST3 related package is installed.
REAPER on Linux may not recognize the plugin. A workaround is to
delete a file ~/.config/REAPER/reaper-vstplugins64.ini
and
restart REAPER.
Important: full
package is not
confirmed working. When using full
, try removing following
files.
Contents/Resources/Documentation
Contents/x86_64-linux
Contents/x86_64-win
macOS
package doesn’t contain above files. Also, all
packages are in “ad-hoc signing” state set by codesign
command.
When trying to run plugin first time, following message may appear on macOS.
<PluginName>.vst3 is damaged and can't be opened. You should move it to the Trash.
In this case, open terminal and try running one or both of following
command to unzipped .vst3
directory. Replace
/path/to/PluginName.vst3
according to your install
location.
xattr -rd com.apple.quarantine /path/to/PluginName.vst3
xattr -rc /path/to/PluginName.vst3
Plugin may be considered as unsigned/un-notarized application. In this case, open System Preferences, go to Security & Privacy → General, then click the Open Anyway button. The offcial Apple help page linked below has screenshots for the procedure. See “If you want to open an app that hasn’t been notarized or is from an unidentified developer” section.
If the plugin is still not working, try changing install location to
/Library/Audio/Plug-ins/VST3/
or
/Users/$USERNAME/Library/Audio/Plug-ins/VST3/
whichever
still haven’t tried.
If all the above methods do not work, try following the steps below.
sudo spctl --master-disable
.Beware that steps above degrades security of your system. To revert the settings, follow the steps below.
sudo spctl --master-enable
.codesign
Note This section may not relevant to
macOS
packages. However it’s not verified. (GitHub
issue)
To use full
package, following command might be
used.
sudo codesign --force --deep -s - /path/to/PluginName.vst3
codesign
might not be available without installing Xcode.
At first time, create color config file to:
/Users/USERNAME/AppData/Roaming/UhhyouPlugins/style/style.json
on Windows.$XDG_CONFIG_HOME/UhhyouPlugins/style/style.json
on
Linux.
$XDG_CONFIG_HOME
is empty, make
$HOME/.config/UhhyouPlugins/style/style.json
./Users/$USERNAME/Library/Preferences/UhhyouPlugins/style/style.json
on macOS.style.json
will be loaded for each time a plugin window
opens.
Several color themes are available on the link below.
Below is a example of style.json
.
{
"fontFamily": "Tinos",
"fontBold": true,
"fontItalic": true,
"foreground": "#000000",
"foregroundButtonOn": "#000000",
"foregroundInactive": "#8a8a8a",
"background": "#ffffff",
"boxBackground": "#ffffff",
"border": "#000000",
"borderCheckbox": "#000000",
"borderLabel": "#000000",
"unfocused": "#dddddd",
"highlightMain": "#0ba4f1",
"highlightAccent": "#13c136",
"highlightButton": "#fcc04f",
"highlightWarning": "#fc8080",
"overlay": "#00000088",
"overlayHighlight": "#00ff0033"
}
Following is a list of font options.
fontFamily
: Font family name.fontBold
: Enable bold style when
true
, disable when false
.fontItalic
: Enable italic style when
true
, disable when false
.To use custom font, place *.ttf
file into custom font
path: *.vst3/Contents/Resources/Fonts
.
Notice: If the combination of
fontFamily
, fontBold
, fontItalic
is not exists in custom font path, default font of VSTGUI is used.
If fontFamily
is set to empty string ""
,
then "Tinos"
is used as fallback. If the length is greater than 1 and the font family
name doesn’t exists, default font of VSTGUI is used.
Styles other than bold, italic or bold-italic are not supported by VSTGUI. For example, “Thin”, “Light”, “Medium”, and “Black” weights cannot be used.
Hex color codes are used.
First letter #
is conventional. Plugins ignore the first
letter of color code, thus ?102938
, \n11335577
are valid.
Do not use characters outside of 0-9a-f
for color
value.
Following is a list of color options. If an option is missing, default color will be used.
foreground
: Text color.foregroundButtonOn
: Text color of active toggle button.
Recommend to use the same value of foreground
or
boxBackground
.foregroundInactive
: Text color of inactive components.
Currently, only used for TabView.background
: Background color.boxBackground
: Background color of inside of box shaped
components (Barbox, Button, Checkbox, OptionMenu, TextKnob,
VSlider).border
: Border color of box shaped components.borderCheckbox
: Border color of CheckBox.borderLabel
: Line color of parameter section
label.unfocused
: Color to fill unfocused components.
Currently, only used for knobs.highlightMain
: Color to indicate focus is on a
component. Highlight colors are also used for value of slider components
(BarBox and VSlider).highlightAccent
: Same as highlightMain
.
Used for cosmetics.highlightButton
: Color to indicate focus is on a
button.highlightWarning
: Same as highlightMain
,
but only used for parameters which requires extra caution.overlay
: Overlay color. Used to overlay texts and
indicators.overlayHighlight
: Overlay color to highlight current
focus.Right Click on the controls pops up a context menu provided by DAW.
Knob and slider provides following controls:
dB
) parameters,
floor is applied after the value is converted to amplitude.In some DAW, main input is fed to sidechain input, when sidechain input is not routed.
AccumulativeRingMod is good at adding variation to simple waveforms
such as sine wave and sawtooth wave. It is recommended to lower
Modulation
and Warp -> Amount
when applying
to recorded instrument sounds.
It might make some nice sounds by automating Modulation
and Warp -> Amount
with an external envelope generator
or LFO. Also, it may sounds better with decaying sound because the
amount of modulation changes depending on the amplitude of input
signal.
To modulate using a part of pre-mixed sounds, such as snare drum in a drum loop, try following steps.
Lowpass
and Highpass
.Gate
to silence unnecessary parts.Envelope
to adjust the texture.If the image is small, use Ctrl + Mouse Wheel or “View Image” on right click menu to scale.
Diagram only shows overview. It’s not exact implementation.
Characters inside of square brackets [] represents unit. Following is a list of units used in AccumulativeRingMod.
Output gain.
Mixing ratio of input and output.
Cutoff frequency of lowpass filter used to synchronize phase of 2 ring modulators on left (L) and right (R) channels.
When signal of L and R are different, phase of ring modulator will
become out of sync. After that, the difference of the phases stays there
even if the L and R signal goes back to the same. Sometimes this results
in undesired stereo spread. Link
can be used to suppress
this stereo spread.
Higher values of Link
will synchronize faster, lower
values will synchronize more slowly. When Link
is 0,
synchronization is disabled.
Amount to swap stereo channels.
When Cross
is 0, it stays the same, when it’s 0.5 it
mixes left and right evenly, and when it’s 1 it completely swaps left
and right.
Offset between phase of two ring modulators on stereo.
Setting Offset
other than 0 spreads stereo image of
output.
Amount to warp the phase of ring modulator.
Beware that CPU load increases when Warp -> Amount
is
not 0.
Time to reach new value after change of parameter.
Oversampling ratio.
Increasing oversampling ratio may suppress gritty noise that appears
when Modulation
value is high. However, CPU load increases
with higher oversampling ratio.
Same set of parameters are available for main input and sidechain input.
Intensity of modulation.
Cutoff frequency of lowpass filter applied to modulation signal.
Cutoff frequency of highpass filter applied to modulation signal.
Gate amplitude threshold for modulation signal.
Modulation stops when amplitude of filtered modulation signal goes
below threshold set by Gate
.
Lighting up Envelope
button enables envelope follower.
The value on right side is release time of envelope.
Mixing ratio of raw and full-wave rectified modulation signal before passing filters.
Mixing ratio of raw and full-wave rectified modulation signal after passing filters.
style.json
crashes
plugin.foregroundInactive
.AccumulativeRingMod is licensed under GPLv3. Complete licenses are linked below.
If the link above doesn’t work, please send email to
ryukau@gmail.com
.
VST is a trademark of Steinberg Media Technologies GmbH, registered in Europe and other countries.